

Outriders review series#
Outriders plays and looks great on Xbox Series X, Xbox Series S and PS5. Pleasingly, you can reassign your skill points at any time so you’re not restricted to one path should you decide to mix it up in the future. There are three main branches to choose from, so you can make your character more destructive, defensive or a team player if you like. You’ll gain experience as you complete quests and beat up baddies, of course, which unlocks skill points for you to assign to your character. We found that we were able to play through the majority of the campaign at tier 8 until we hit a wall and had to drop down. You also can’t progress to tier 15 if you play below the highest tier you have available. The world tier dictates how difficult the enemies you encounter will be, but higher tiers are the only way to get the best rewards. You can also buy loot from vendors and craft better gear using resources you collect by defeating enemies, mining or by disassembling items.Īs you move through the game’s many biomes, which range from a frozen wasteland to a lush and vibrant forest, your character will level up, as will the game’s world tier. Each loot has a ranking, too: common, rare, epic and legendary. Drops can be found in crates scattered across each level, but are also dropped by more powerful enemies. You’ll embark on various quests and wield countless weapons like shotguns, SMGs, sniper rifles and high-powered pistols, and equip new gear that helps give you more health and armor. If you’re not a fan of the genre by now, it’s unlikely that Outriders will change your mind however, it’s easily one of the most accessible. Outriders makes you feel incredibly powerfulįundamentally, Outriders is a looter shooter, but one that thankfully doesn’t feature any microtransactions (at least not yet, and hopefully never).But the execution leaves a lot to be desired. That’s not to say the entire world and setting is a bust – Enoch is generally engaging enough to run around, and there’s countless amounts of additional lore and context for players to discover. The plot becomes slightly more interesting towards the end of the game, but any evocative moments completely misfire. You awake over 30 years later, only to discover that the human race is still battling to survive, and its fate rests largely in your hands.Īll the usual tropes are here, with corny one-liners, frequent f-bombs and truly awful facial animations that make the cutscenes feel like a chore to sit through, rather than serving as a pleasant break from the action. What was supposed to be a paradise soon turns into a deadly hellscape, and your player-created character, known as an Outrider, is plunged into cryosleep after barely surviving the catastrophic events that transpire. Earth is deemed inhabitable due to one too many wars and natural disasters, so the human race sets forth to find a new home on a planet called Enoch. Outriders’s story does little to draw you in. It’s also infinitely better when you’re playing with friends, so if you’re traditionally a solo player, be warned.

But underneath the cringe-worthy dialogue and generic premise is a game that’s fundamentally fun, but one that only rewards players who have the time to invest in it, and patience to endure the game’s sludgy start. You’d be forgiven for thinking that Outriders was nothing more than a poor tribute act, then, particularly as the game’s outlandish characters and fairly forgettable story do little to help its plight.

If it all sounds a bit samey compared to other games, that’s because it is. There are countless bits of cover to huddle behind during firefights and various guns to collect with different rarity values, power and stat-boosting bonuses the familiar circular cursor that’s used to navigate most of the menus is alive and well, and there’s crafting, gear and bullet-sponge bosses to take down. A predominantly brown, war torn world awaits the player after a clunky introduction, and harkens back to the insipid period where every video game developer suddenly forgot that other colors were available. This feeling of familiarity doesn’t do Outriders any favors, either. I generally despise pitting ‘Game A against Game B’ when it comes to a review (nothing is truly original after all), but Outriders’s inspirations are so obvious that it’s impossible to ignore. If you’ve ever dabbled with Destiny, The Division or Gears of War, it’s hard not to draw comparisons between Outriders and the aforementioned games. It’s immediately obvious from the outset that Outriders takes liberties with some of its source material.
